Friday, January 30, 2009

Hey yeah I am Jason...

Color Blocks Categorization as current

GREEN BLOCKS
Impassable Blocks-with 3 variations..
Platform Blocks (jump through bottom) no unique textures so far

BLUE BLOCKS
Save Blocks
Movable Platforms
conveyor Belts

RED BLOCKS
Pusher enemy
Killer enemy
Killer Block (spikes)

Wednesday, January 28, 2009

Progress! Get Animated!

Progress has been made this week on character animations. Several have been added for the hero:
  • Idle
  • Run
  • Jump
  • Land
  • Celebrate

The freep's basic animation for flying has also been finished:

Jason and I also decided on the standard dimensions of some sprites and tiles you'll encounter on screen:
  • Player size 128x128
  • Freep size 64x64
  • Tile size 64x48
That's all for now, more to come soon!

Monday, January 26, 2009

Design Document

Hello again,

I just finished the first version of the Colorblind design document. Check it out here.

-Mike R.

Sunday, January 25, 2009

Beginning....Again

Hello all,

Welcome to the Colorblind blog. This blog is dedicated to bringing you updates on Colorblind for the XNA community. Colorblind is the senior capstone project of Michael Roth and Jason Gornall at Georgia Institute of Technology.

The original colorblind project began during fall '08 as a Flash Actionscript 2.0 project. Now, as our capstone project, it is being rebuilt, refitted, and re-imagined for the Xbox 360 through XNA! Exciting!

We have made a great deal of progress in these first 3 weeks on the project, and will have something to show really soon. Thanks for stopping by.